AMARANT CORAL
 |
| Age |
Unknown |
Occupation |
Bounty Hunter |
| Gender |
Male |
Skills |
Flair |
| Hometown |
Unknown |
Weapons |
Fist Weapons |
Bio
The Flaming Amarant is the willful and independent bounty hunter assigned to stop the hereos. When he sees the power Zidane posseses, he agrees to join in the mission to save Gaia. However, Amarant continous to be competitive with Zidane and dismissive of the others, and his attitutde can only be viewed as hostile. He's a real mystery. Why does Amarant have such and an attitude, and why does the remain with the party?
Notable Quote
"The only dependable thing about the future is uncertainty."
THROWING WEAPONS AND FLAIR
Amarant rips enemies with sharp claws or pound them with hard knuckles. When properly equipped and taught the proper skills, he can be the fiercest warrior on the battlefield. In addition to his fighting skills, Amarant can inflict incredible amounts of damage to a foe by throwing various weapons at them (another reason not to sell your items). Although your extra weapons will cause great amounts of damage, the best items to throw are Pinwheels, Rising Suns , and Wing Edges. You can buy these weapons at most equipment shops in any town.
Amarant is a skilled assassin, but he can cast magic and perform skillls to crush monsters and protect and revive his fellow members. See, he's not such a dark loner after all!
Flair Abilities
| Description / EffectAbility [MP Required] |
|
| Restores HP and MP of one party member Chakra [4 MP] |
| Causes non-elemental damage to the enemy by using Gil Spare Change [0 MP] |
| Causes non-elemental damage to the enemy No Mercy [12 MP] |
| Casts Auto-Life and Regen on one party member Aura [12 MP] |
| Makes the enemy weak against some elemental property Curse [12 MP] |
| Recover from KO Revive [20 MP] |
| Amount of damage depends on the enemy's HP Demi Shock [20 MP] |
| Casts Doom on the enemy Countdown [16 MP] |
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