Characters - Eiko

EIKO CAROL


Age 6 Occupation Summoner, White Mage
Gender Female Skills Summon, White Magic
Hometown Madain Sari Weapons Flutes, Rackets

Bio


Eiko lives alone in her home village of Madain Sari. She is the last of the "summoners" who once dwelt there. But now she lives in her house amongst the ruins, in the company of her moogle friends.

When Eiko meets Zidane and the party, she demonstates her awesome summoning powers in battle. Eiko comes along with the adventurers because Dagger is very interested in learning more about summoning, and Eiko has set her sight on making Zidane her new boyfriend!

Notable Quote


"I don't wanna be alone anymore..."

SUMMONING EIDOLONS


Eiko can learn to summon powerful Eidolons by equipping gemstones until she gains enough AP to summon the deity of her own. Most of her summoning involves powerful elemental and non-elemental attacks, and also protective and restorative magic that affects the whole party at once.

Eidolons will not always appear during a summons. They always appear the first time you summon them, and thereafter the chance of them appearing during the summons is random. When the Eidolon appears during the summon animation, the attack is nearly twice as powerful. When Eiko goes into Trance, there is much stronger chance that the Eidolon will appear. Eiko can make the Eidolon to appear each time by learning the "Boost" ability.

SUMMONING SECRETS


While Eiko only learns to summon four Eidolons throughout the course of the game, you can make some of these beings perform various spells and attacks depending on what Add-on Eiko equips. As you play through the game, you'll see that Eiko actually has just as many summon varaitions as Dagger.

In addition, once Eiko learns how to summon Phoenix from a Phoenix Pinion, there is a chance that the Phoenix will completely restore the party if everyone gets KO'd. You can detemine the percentage of this occuring by dividing the total number of Phoenix Pinions in stock by 250. So don't use or sell those Phoenix Pinions, they're hard to come by!

Summon Abilities


Description / EffectAbility [MP Required]
Casts Reflect, Haste, Shell, or Vanish on all party members*
Carbuncle [24 MP]
Causes Earth or Wind damage to all enemies*
Fenrir [30 MP]
Causes Fire damage to all enemies, and all party members recover from KO
Phoenix [32 MP]
Causes Holy damage to all enemies
Madeen [54 MP]

White Magic Abilities


Description / EffectAbility [MP Required]
Restores 300+ HP, single/multiple target
Cure [6 MP]
Restores 1500+ HP, single/multiple target
Cura [10 MP]
Restores 4000+ HP, single/multiple target
Curaga [22 MP]
Gradually restores HP
Regen [14 MP]
Recovers character from KO, restores some HP
Life [8 MP]
Recover from KO with full HP
Full-Life [24 MP]
Cures Venom and Poison status
Panacea [4 MP]
Cures Petrify and Gradual Petrify
Stona [8 MP]
Removes various abnormal status effects
Esuna [20 MP]
Reduces damage from magic attacks
Shell [6 MP]
Reduces damage from physical attacks
Protect [6 MP]
Speeds up ATB Gauge
Haste [8 MP]
Prevents single/multiple targets from casting magic
Silence [8 MP]
Shrinks, lowers defense and attack power
Mini [8 MP]
Reflects magic attacks back onto caster
Reflect [6 MP]
Causes levitation, prevents Earth damage
Float [6 MP]
Removes abnormal status caused by magic attacks
Dispel [16 MP]
Raises physical attack power
Might [14 MP]
Extracts Ore from a target
Jewel [4 MP]
Causes Holy damage
Holy [36 MP]

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