| Magic |
Effect/Description |
MP |
|
| Fire |
Weak fire-elemental magic |
4 |
| Fire 2 |
Strong fire-elemental magic |
20 |
| Fire 3 |
Very strong fire-elemental magic |
51 |
| Ice |
Weak ice-elemental magic |
5 |
| Ice 2 |
Strong ice-elemental magic |
21 |
| Ice 3 |
Very strong ice-elemental magic |
52 |
| Bolt |
Weak bolt-elemental magic |
6 |
| Bolt 2 |
Strong bolt-elemental magic |
22 |
| Bolt 3 |
Very strong bolt-elemental magic |
53 |
| Poison |
Target achieves poison status; target loses HP gradually |
3 |
| Bio |
Target achieves poison status; target loses more HP gradually |
15 |
| Break |
Turns enemy into stone |
25 |
| Doom |
Instantly kills an enemy |
35 |
| Pearl |
Holy-elemental attack |
40 |
| Flare |
Attacks single target with blazing fire |
45 |
| Demi |
Target looses 1/2 of current HP |
33 |
| Quarter |
Target looses 3/4 of current HP |
48 |
| X-zone |
Sends enemies into another dimension |
53 |
| Meteor |
Meteors fall unto enemies |
62 |
| Ultima |
The ultimate black magic; very strong holy-elemental magic |
80 |
| Quake |
Earth elemental damage to all enemies |
50 |
| W. Wind |
Target looses 90% of current HP |
75 |
| Merton |
All units in the battle field are struck by a strong wall of fire |
85 |
| Magic |
Effect/Description |
MP |
|
| Scan |
Reveals an enemy's HP and MP |
3 |
| Slow |
Target loses speed; target attacks less often |
5 |
| Slow 2 |
Same effect as slow but to all enemies |
26 |
| Rasp |
Target looses some MP |
12 |
| Mute |
Target cannot cast spells and summons |
8 |
| Safe |
Raises target's defense |
12 |
| Sleep |
Puts target to sleep; target cannot attack |
5 |
| Muddle |
Target becomes confused; target has a chance of hurting itself |
8 |
| Haste |
Boosts target's speed; target attacks more often |
10 |
| Haste 2 |
Same effect as Haste but to all allies |
38 |
| Stop |
Target stops; no movement is done |
10 |
| Berserk |
Target becomes uncontrollable and only attacks physically but more often and stronger |
16 |
| Float |
Target floats; all earth-elemental attacks take no effect |
17 |
| Imp |
Target transforms into an imp |
10 |
| Reflect |
Magical spells are reflected back to the caster |
22 |
| Shell |
Raises target's magical defense |
15 |
| Vanish |
Target becomes invisible |
18 |
| Osmose |
Target loses MP |
1 |
| Quick |
Target gains 2 attacks before anyone else |
99 |
| Dispel |
Removes all status ailments |
25 |