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Thief Information
| Images |
Yuna Rikku Paine
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| Main Commands |
Attack, Steal, Flimflam, Flee, Item |
How To Acquire / Obtain
Description
While most enemies will drop items and small amounts of gil after each battle, a Thief can steal additional items, gil, HP and MP from enemies during combat. While a Thief is neither strong nor sturdy like some of the typical "attacker" types, the Thief's high Agility and Evasion makes it easier to sidestep many physical attacks. By stealing items and using the "Pilfer Gil" ability during every battle, a Thief helps the party to amass an overwhelming supply of medicines, bombs, consumables, and accesories, as well as plenty of gil. Stealing is one of the best methods to gain powerful equipment early in the game. The "First Strike" ability of a Thief enables her to get the first turn in combat.
In Combat
During combat, spend the first few turns stealing items and gil from each enemy on the battlefield. If enemies are reluctant to give up items and your Thief continously comes up empty-handed, use the "Sticky Fingers" ability to pry the items loose. In particular, bosses usually hold powerful accessories that can only be gained by stealing, so keep a Thief in the party at all times. Help out your fellow party members by halting enemy advancement with "Borrowed Time", or enable the entire party to run simultaneously with the "Flee" ability in case of emergency.
Thief Abilities
| Effect Ability [Prerequisite] |
AP |
MP |
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| Attack one enemy. Attack [None] |
0 |
0 |
| Steal items from one enemy. Steal [None] |
0 |
0 |
| Steal gil from one enemy. Pilfer Gil [None] |
30 |
2 |
| Inflict Stop on one enemy. Borrowed Time [None] |
100 |
16 |
| Steal HP from one enemy. Pilfer HP [Pilfer Gil] |
60 |
10 |
| Steal MP from one enemy. Pilfer MP [Pilfer HP] |
60 |
0 |
| Always steal items from one enemy. Sticky Fingers [Pilfer HP] |
120 |
20 |
| Steal rare items from one enemy. Master Thief [Sticky Fingers] |
140 |
20 |
| Inflict Berserk on one enemy. Soul Swipe [Pilfer HP] |
160 |
12 |
| Cause one enemy to flee from battle. Steal Will [Soul Swipe] |
160 |
18 |
| Aid the party's escape from battle. Flee [None] |
10 |
0 |
| Improves the odds of enemies dropping items. Item Hunter [None] |
60 |
0 |
| Act at the beginning of battle. First Strike [None] |
40 |
0 |
| Raises the party's chance of preemptive attack. Initiative [First Strike] |
60 |
0 |
| Guards against Slow. Slowproof [Item Hunter] |
20 |
0 |
| Guards against Stop. Stopproof [Slowproof] |
40 |
0 |
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